Innovation at the service of disability
The Cognihelp project centres on Gradior, a multi-media
system for evaluating and rehabilitating people with brain
damage and other cognitive disorders. It was developed
by the Fundacion Intras, a non-profit foundation set up
to research health-based, social and educational approaches
to mental health. Cognihelp's mission has been to transfer
Gradior from its original Spanish into English and French
linguistic and cultural environments.
Most Innovation projects are designed to help conventional.'forprofit'
enterprises. But in the Cognihelp(l) and Sheltered Workshops(2)
projects, it is non-profit organisations that are transferring
new technologies and methods, using innovation to open
the world to peoPle with disabilities.
Running on a PC equipped with a touch screen, Gradior
enables the professional clinician to administer interactive
game like exercises to test and train patients' cognitive
functions such as memory, attention and perception. In
one type of memory exercise, for example, an object will
appear on the screen. After a delay, the same object
will reappear along with other objects in a picture.
The patient has to touch the pre-identified object.
Contents open
Behind the scenes, Gradior performs the necessary support
tasks, including exercise assessments, statistical
analyses and record keeping. But its chief innovation
lies in the facility it offers clinicians for designing
exercises tailored to individual patients. An elderly
man suffering from dementia can be treated as the retired
Scottish fisherman he actually is. The objects that
will be presented to him in exercises can be preselected.
For instance, an image of the local port or a photograph
of a close relative will be more patient-friendly than
a picture of a universal cup and saucer. The clinician
needs no prior computer-programming skills.
"This technique, which we call 'contents open’,
gives the clinician a unique degree of flexibility when
designing exercises," says Pablo G6mez, managing
director of Fundaci6n Intras.
For transfer to other countries, G6mez formed an alliance
with a French partner, the Centre de Recherche d'Etude
et de Formation (CREF) and a British partner based in
the Psychology Department at the University of Wales,
Bangor, which he found by searching the internet.
The French and British partners have assessed the strengths
and weaknesses of the Spanish version of Gradior. At
the Fundaci6n Intras, a team of psychologists and computer
programmers have been busy making the necessary changes.
Soon, G6mez hopes to sign a commercial licence agreement
with the University of Wales for exploitation in the
UK, and to begin demonstrating the French version to
medical software distributors in France.
Social integration
Sheltered Workshops shares Cognihelp's interest in interactive
play and its potential for widening social inclusion.
It stems from a unique series of 'international creativity
workshops' organised and run for Unesco as part of
the United Nations World Decade for Cultural Development
(1988 to 1998) by Fordern durch Spielmit- tel, a German
non-profit organisation.
In each case, an international group of designers and
other experts came to stay at a residence for people
with special needs (PSN). For a fortnight, they designed
new and better toys through direct interaction with end-users
-the residents.
"The
Sheltered Workshops project gave us the chance of finding
a more solid basis for
what we did in the
Unesco ...
(1) IN310431 - Application of new computer based technology
for cognitive rehabilitation (Cognihelp).
(2) IN310581 -Production of innovative play products
in sheltered workshops (Sheltered Workshops).
workshops,
to transform an approach into a method, "says
Beate Punge, who co-ordinates the project at Fordern.
Underlying
the project are two fundamental needs. First, toys
that have rehabilitative value for
PSN are scarce
and expensive. This is why Fordern publishes DIY-style
books showing how toys developed in its workshops can
be made. It is also one of the reasons for the creativity
workshops which constitute one of Sheltered Workshop’s
main components.
In
the course of the project, three have been held, in
Sweden, Italy and the UK-each organised
by a different
project partner. Through experimental variations on the
theme of the Unesco workshops, they have added several
new toy designs to the existing repertoire, and amply
demonstrated the transferability of the creativity-workshop
model. "The second need," says Punge, "is
for processes centred more firmly on participation and
social integration." Hence another element of the
project, the integration workshop. Here, the integration
of experts and PSN has gone a step further. One basic
toy was selected by the workers and developed along different
lines. The PSN workers participated fully as designers
in their own right. The resulting prototypes are now
being tested and should soon be integrated into the sheltered
workshop’s ordinary manufacturing process, again
with the close involvement of the PSN workers. This degree
of integration was new, even to Fordern, but has been
a surprising success for workers and decision-makers
alike.
Sheltered Workshops held its final creativity workshop
in July but its success is inspiring new ones further
afield. A group of participants in previous Unesco workshops
will hold the first Indian creativity workshop in January
2001.
Source: Invention Intelligence, September-October 2001,
ISSN 0970-0056, Page no. 239.
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